All the sounds in this project were gathered using a standard deck of playing cards and the surface of a table. The edits made include the use of fade to make smooth sounds with the “rhythmic” phrases from splits, cuts, and copies of sections of the original audio. There are parts that are stretched (changed in speed) and, especially towards the end, the use of panning is used to create a desired sound geography. Electronic reverberation is applied as well in several instances, including the final cadence of the draft.
~/)_Josh Kusmierz